DITL_1037_Not In Demo.txt Items: (2 entries) 0: Bounds: x1=220, y1=96, x2=278, y2=116 Type: 4 Info: 'Okay' 1: Bounds: x1=8, y1=8, x2=278, y2=88 Type: -120 Info: 'This feature is not in the Demo version of Glider PROª. Glider PROª is published by Casady & Greene, Inc. Call them at (408) 484-9228 during normal business hours (Pacific time, USA).' DITL_1036_PICT Gone.txt Items: (3 entries) 0: Bounds: x1=208, y1=80, x2=266, y2=100 Type: 4 Info: 'Okay' 1: Bounds: x1=8, y1=8, x2=225, y2=72 Type: -120 Info: 'Where is your PICT? I'm going to drop back to the Simple room background and see if that comes up.' 2: Bounds: x1=234, y1=8, x2=266, y2=40 Type: -96 Info: '/' DITL_1031_No Printing.txt Items: (3 entries) 0: Bounds: x1=202, y1=48, x2=260, y2=68 Type: 4 Info: 'Bye!' 1: Bounds: x1=8, y1=8, x2=220, y2=40 Type: -120 Info: 'Glider PRO doesn't know what the word "Print" means. Sorry.' 2: Bounds: x1=228, y1=8, x2=260, y2=40 Type: -96 Info: '„' DITL_1030_Sound Manager.txt Items: (3 entries) 0: Bounds: x1=208, y1=80, x2=266, y2=100 Type: 4 Info: 'Okay' 1: Bounds: x1=8, y1=8, x2=225, y2=72 Type: -120 Info: 'Where is Sound Manager 3.0? I highly recommend you install it. It's fast, it's unobtrusive, and it's the law!' 2: Bounds: x1=234, y1=8, x2=266, y2=40 Type: -96 Info: '.' DITL_1025_Resume Game.txt Items: (6 entries) 0: Bounds: x1=224, y1=80, x2=304, y2=100 Type: 4 Info: 'New Game' 1: Bounds: x1=112, y1=80, x2=216, y2=100 Type: 4 Info: 'Resume Game' 2: Bounds: x1=8, y1=80, x2=66, y2=100 Type: 4 Info: 'Cancel' 3: Bounds: x1=8, y1=56, x2=280, y2=72 Type: -120 Info: '(You had ^0 glider^1 & ^2 points.)' 4: Bounds: x1=8, y1=8, x2=264, y2=56 Type: -120 Info: 'You have a saved game. Beginning a new game will overwrite your saved game. What to do?' 5: Bounds: x1=272, y1=8, x2=304, y2=40 Type: -96 Info: 'é' DITL_1024_Brains Prefs.txt Items: (10 entries) 0: Bounds: x1=250, y1=148, x2=308, y2=168 Type: 4 Info: 'Okay' 1: Bounds: x1=184, y1=148, x2=242, y2=168 Type: 4 Info: 'Cancel' 2: Bounds: x1=8, y1=139, x2=308, y2=140 Type: -128 Info: '' 3: Bounds: x1=0, y1=0, x2=316, y2=32 Type: -64 Info: 'ö' 4: Bounds: x1=269, y1=47, x2=305, y2=63 Type: 16 Info: '' 5: Bounds: x1=8, y1=40, x2=264, y2=72 Type: -120 Info: 'Maximum houses displayed (12-500): (larger = more memory)' 6: Bounds: x1=8, y1=74, x2=158, y2=92 Type: 5 Info: 'Quicker Transitions' 7: Bounds: x1=8, y1=93, x2=158, y2=111 Type: 5 Info: 'Zoom Out Windows' 8: Bounds: x1=8, y1=148, x2=72, y2=168 Type: 4 Info: 'Defaults' 9: Bounds: x1=8, y1=112, x2=158, y2=130 Type: 5 Info: 'Automatic Demo' DITL_1023_Controls Prefs.txt Items: (15 entries) 0: Bounds: x1=250, y1=148, x2=308, y2=168 Type: 4 Info: 'Okay' 1: Bounds: x1=184, y1=148, x2=242, y2=168 Type: 4 Info: 'Cancel' 2: Bounds: x1=8, y1=138, x2=308, y2=139 Type: -128 Info: '' 3: Bounds: x1=0, y1=0, x2=316, y2=32 Type: -64 Info: 'ô' 4: Bounds: x1=80, y1=43, x2=112, y2=75 Type: 32 Info: '' 5: Bounds: x1=20, y1=43, x2=52, y2=75 Type: 32 Info: '' 6: Bounds: x1=140, y1=43, x2=172, y2=75 Type: 32 Info: '' 7: Bounds: x1=200, y1=43, x2=232, y2=75 Type: 32 Info: '' 8: Bounds: x1=68, y1=80, x2=124, y2=92 Type: -128 Info: '' 9: Bounds: x1=8, y1=80, x2=64, y2=92 Type: -128 Info: '' 10: Bounds: x1=128, y1=80, x2=184, y2=92 Type: -128 Info: '' 11: Bounds: x1=188, y1=80, x2=244, y2=92 Type: -128 Info: '' 12: Bounds: x1=8, y1=148, x2=72, y2=168 Type: 4 Info: 'Defaults' 13: Bounds: x1=8, y1=99, x2=140, y2=115 Type: 6 Info: 'Esc Pauses Game' 14: Bounds: x1=8, y1=115, x2=140, y2=131 Type: 6 Info: 'Tab Pauses Game' DITL_1021_High Banner.txt Items: (5 entries) 0: Bounds: x1=250, y1=94, x2=308, y2=114 Type: 4 Info: 'Okay' 1: Bounds: x1=11, y1=67, x2=305, y2=83 Type: 16 Info: '' 2: Bounds: x1=11, y1=8, x2=305, y2=56 Type: -120 Info: 'Getting #1 on the high scores entitles you to change the high score banner. (31 letters max.)' 3: Bounds: x1=29, y1=94, x2=78, y2=110 Type: -120 Info: 'letters' 4: Bounds: x1=8, y1=94, x2=27, y2=110 Type: -120 Info: '' DITL_1020_High Name.txt Items: (6 entries) 0: Bounds: x1=250, y1=81, x2=308, y2=101 Type: 4 Info: 'Okay' 1: Bounds: x1=157, y1=52, x2=297, y2=68 Type: 16 Info: 'Your Name' 2: Bounds: x1=8, y1=8, x2=308, y2=41 Type: -120 Info: 'Your score of ^0 is #^1 on the top ten high scores for ^2.' 3: Bounds: x1=16, y1=49, x2=132, y2=81 Type: -120 Info: 'Enter your name: (15 letters max.)' 4: Bounds: x1=154, y1=81, x2=173, y2=97 Type: -120 Info: '' 5: Bounds: x1=175, y1=81, x2=224, y2=97 Type: -120 Info: 'letters' DITL_1018_Sound Prefs.txt Items: (13 entries) 0: Bounds: x1=250, y1=148, x2=308, y2=168 Type: 4 Info: 'Okay' 1: Bounds: x1=184, y1=148, x2=242, y2=168 Type: 4 Info: 'Cancel' 2: Bounds: x1=244, y1=52, x2=276, y2=84 Type: -96 Info: '' 3: Bounds: x1=276, y1=69, x2=308, y2=101 Type: 32 Info: '' 4: Bounds: x1=276, y1=35, x2=308, y2=67 Type: 32 Info: '' 5: Bounds: x1=171, y1=60, x2=225, y2=76 Type: -120 Info: 'Volume:' 6: Bounds: x1=225, y1=60, x2=243, y2=76 Type: -120 Info: '' 7: Bounds: x1=7, y1=96, x2=187, y2=114 Type: 5 Info: 'Play music when idle' 8: Bounds: x1=7, y1=114, x2=187, y2=131 Type: 5 Info: 'Play music during game' 9: Bounds: x1=8, y1=40, x2=153, y2=88 Type: -120 Info: 'Set the game volume and background music options.' 10: Bounds: x1=8, y1=138, x2=308, y2=139 Type: -128 Info: '' 11: Bounds: x1=0, y1=0, x2=316, y2=32 Type: -64 Info: 'ð' 12: Bounds: x1=8, y1=148, x2=72, y2=168 Type: 4 Info: 'Defaults' DITL_1017_Display Prefs.txt Items: (17 entries) 0: Bounds: x1=267, y1=211, x2=325, y2=231 Type: 4 Info: 'Okay' 1: Bounds: x1=201, y1=211, x2=259, y2=231 Type: 4 Info: 'Cancel' 2: Bounds: x1=209, y1=40, x2=241, y2=72 Type: 32 Info: 'ü' 3: Bounds: x1=249, y1=40, x2=281, y2=72 Type: 32 Info: 'ý' 4: Bounds: x1=289, y1=40, x2=321, y2=72 Type: 32 Info: 'þ' 5: Bounds: x1=8, y1=40, x2=203, y2=72 Type: -120 Info: 'Number of Rooms to Display: (the less rooms, the faster)' 6: Bounds: x1=0, y1=0, x2=333, y2=32 Type: -64 Info: 'î' 7: Bounds: x1=8, y1=80, x2=325, y2=81 Type: -128 Info: '' 8: Bounds: x1=8, y1=142, x2=264, y2=160 Type: 5 Info: 'Beautiful opening color fade' 9: Bounds: x1=8, y1=85, x2=264, y2=101 Type: 6 Info: 'Use current depth when possible' 10: Bounds: x1=8, y1=101, x2=264, y2=117 Type: 6 Info: 'Always play in 256 colors' 11: Bounds: x1=8, y1=117, x2=264, y2=133 Type: 6 Info: 'Always play in 16 grays' 12: Bounds: x1=8, y1=137, x2=325, y2=138 Type: -128 Info: '' 13: Bounds: x1=8, y1=200, x2=325, y2=201 Type: -128 Info: '' 14: Bounds: x1=8, y1=211, x2=72, y2=231 Type: 4 Info: 'Defaults' 15: Bounds: x1=8, y1=160, x2=264, y2=178 Type: 5 Info: 'Use Quickdrawª (slower)' 16: Bounds: x1=8, y1=178, x2=264, y2=196 Type: 5 Info: 'Run on second monitor' DITL_1012_Prefs.txt Items: (11 entries) 0: Bounds: x1=222, y1=102, x2=280, y2=122 Type: 4 Info: 'Okay' 1: Bounds: x1=0, y1=0, x2=288, y2=32 Type: -64 Info: 'õ' 2: Bounds: x1=32, y1=44, x2=64, y2=76 Type: -96 Info: 'ò' 3: Bounds: x1=96, y1=44, x2=128, y2=76 Type: -96 Info: 'ó' 4: Bounds: x1=160, y1=44, x2=192, y2=76 Type: -96 Info: 'ô' 5: Bounds: x1=224, y1=44, x2=256, y2=76 Type: -96 Info: 'õ' 6: Bounds: x1=19, y1=80, x2=79, y2=92 Type: -128 Info: '' 7: Bounds: x1=83, y1=80, x2=143, y2=92 Type: -128 Info: '' 8: Bounds: x1=147, y1=80, x2=207, y2=92 Type: -128 Info: '' 9: Bounds: x1=211, y1=80, x2=271, y2=92 Type: -128 Info: '' 10: Bounds: x1=8, y1=102, x2=104, y2=122 Type: 4 Info: 'All Defaults' DITL_1009_Banner.txt Items: (4 entries) 0: Bounds: x1=280, y1=122, x2=338, y2=142 Type: 4 Info: 'Begin' 1: Bounds: x1=8, y1=8, x2=298, y2=24 Type: -120 Info: '^0' 2: Bounds: x1=8, y1=33, x2=298, y2=113 Type: -120 Info: '^1' 3: Bounds: x1=306, y1=8, x2=338, y2=40 Type: -96 Info: 'è' DITL_1006_Yellow Alert.txt Items: (5 entries) 0: Bounds: x1=234, y1=100, x2=292, y2=120 Type: 4 Info: 'Okay' 1: Bounds: x1=9, y1=25, x2=253, y2=89 Type: -120 Info: '^0' 2: Bounds: x1=9, y1=9, x2=195, y2=25 Type: -120 Info: 'A problem came up:' 3: Bounds: x1=9, y1=102, x2=148, y2=118 Type: -120 Info: 'Error #: ^1' 4: Bounds: x1=260, y1=9, x2=292, y2=41 Type: -96 Info: 'î' DITL_181_Low Memory.txt Items: (2 entries) 0: Bounds: x1=222, y1=100, x2=280, y2=120 Type: 4 Info: 'Okay' 1: Bounds: x1=8, y1=8, x2=280, y2=92 Type: -120 Info: 'Glider PROª Demo requires more memory to run on this Mac. For this Mac, try giving the game ^0K. If the game is on a locked volume, copy it to your hard drive.' DITL_180_Set Memory.txt Items: (3 entries) 0: Bounds: x1=222, y1=100, x2=280, y2=120 Type: 4 Info: 'Quit' 1: Bounds: x1=8, y1=8, x2=225, y2=88 Type: -120 Info: 'Glider PRO¨ requires more memory to run on this machine. Memory settings are being adjusted. Launch Glider PRO© again.' 2: Bounds: x1=246, y1=8, x2=278, y2=40 Type: -96 Info: '´' DITL_170_Death Error.txt Items: (5 entries) 0: Bounds: x1=274, y1=92, x2=332, y2=112 Type: 4 Info: 'Okay' 1: Bounds: x1=10, y1=8, x2=257, y2=24 Type: -120 Info: '^0' 2: Bounds: x1=10, y1=28, x2=257, y2=96 Type: -120 Info: '^1' 3: Bounds: x1=10, y1=100, x2=257, y2=116 Type: -120 Info: '(program error = ^2)' 4: Bounds: x1=298, y1=13, x2=330, y2=45 Type: -96 Info: 'ª' DITL_160_Prefs.txt Items: (3 entries) 0: Bounds: x1=230, y1=69, x2=288, y2=89 Type: 4 Info: 'Okay' 1: Bounds: x1=14, y1=13, x2=231, y2=61 Type: -120 Info: 'You have a new Preferences file. All preferences have been set to their defaults.' 2: Bounds: x1=259, y1=13, x2=291, y2=45 Type: -96 Info: ' ' DITL_150_About.txt Items: (9 entries) 0: Bounds: x1=317, y1=113, x2=380, y2=176 Type: -64 Info: '–' 1: Bounds: x1=56, y1=155, x2=184, y2=171 Type: -120 Info: '' 2: Bounds: x1=11, y1=139, x2=43, y2=171 Type: -96 Info: '–' 3: Bounds: x1=6, y1=5, x2=378, y2=105 Type: -128 Info: '' 4: Bounds: x1=56, y1=139, x2=184, y2=155 Type: -120 Info: 'by john calhoun' 5: Bounds: x1=11, y1=114, x2=304, y2=130 Type: -120 Info: '© 1994 Casady & Greene, Inc.' 6: Bounds: x1=192, y1=139, x2=312, y2=148 Type: -128 Info: '' 7: Bounds: x1=192, y1=148, x2=312, y2=157 Type: -128 Info: '' 8: Bounds: x1=192, y1=157, x2=312, y2=166 Type: -128 Info: '' DITL_140_File Error.txt Items: (5 entries) 0: Bounds: x1=313, y1=92, x2=371, y2=112 Type: 4 Info: 'Okay' 1: Bounds: x1=14, y1=29, x2=295, y2=89 Type: -120 Info: '^0' 2: Bounds: x1=14, y1=93, x2=252, y2=111 Type: -120 Info: '(error = ^1)' 3: Bounds: x1=341, y1=13, x2=373, y2=45 Type: -96 Info: 'Œ' 4: Bounds: x1=14, y1=6, x2=332, y2=23 Type: -120 Info: 'A File Error Loading/Saving ^2' DITL_130_Switch Depth.txt Items: (5 entries) 0: Bounds: x1=208, y1=68, x2=266, y2=88 Type: 4 Info: '256' 1: Bounds: x1=142, y1=68, x2=200, y2=88 Type: 4 Info: '16' 2: Bounds: x1=52, y1=68, x2=110, y2=88 Type: 4 Info: 'Quit' 3: Bounds: x1=234, y1=8, x2=266, y2=40 Type: -96 Info: '‚' 4: Bounds: x1=8, y1=8, x2=222, y2=56 Type: -120 Info: 'Glider PROª requires 256 colors (or grays) or 16 grays. Select the option you would like.'